so that was three days
so that was three days
if we're going to change the vehicle spawn count because the population is down after the outage, can we at least be honest that it's a population decision and not a balance decision. Fewer vehicles means more walking and more walking means more time for people to run into each other, but it also means the people who are still here spend their whole session walking from Elektro to NWAF and then logging off. we already did the two_tap thing where a rule change split the server roughly in half and I don't think this one is worth doing again. The 10th happened, we lost a few days to the host and some gear, and that's it. i'm not saying we should pretend it didn't happen, but the people who stayed shouldn't be asked to play on a worse server so the people who left feel better about coming back. If the goal is more activity, change the loot spawn tables and leave the vehicles alone. same effect without punishing the people who actually hid their vehicles properly. And if the change does happen, it needs to go in the sticky with a date and a review period like every other rule change. Or
- Doc_Mallory
- Posts: 177
- Joined: Fri Sep 14, 2012 1:00 pm
so that was three days
I remember the wipe — a week of quiet on the coast road, and the quiet was the thing, not the walking. The crossroads man was still there the same day every week and people still waved at him, so the habits stayed even when the vehicles didn't. I'd trust Kasper to put a date on it in the sticky if it gose in. I'm too tired to see both sides properly tonight. The server's been quiet all evening and it's not just the vehicle count.
so that was three days
Grud's irght that the sticky needs a date, but I don't think vehicle count is the lever. The barn night got reverted at 2am and nobody minded because it was one evening and nobody had to walk further for it. I'll pull the spawn numbers after restart tomorrow and post
- Doc_Mallory
- Posts: 177
- Joined: Fri Sep 14, 2012 1:00 pm
so that was three days
Sunday I sat on the Green Mountain wall for ten minutes and no one came up the road. I haven't seen the map that empty since the morning Hollis walked with everything — and at least that one made sense. This is just the same names logging on, doing a loot loop, logging off, and I don't think the vehicle count caused it. Still, if we're going to argue about it, put a date on the sticky and let it have a review like everything else. I thought about the field with Pete, but htat was a clean ten minutes of chaos, not two weeks of quiet.
stay safe out there
stay safe out there
so that was three days
The quiet started before the outage, honestly. The camp that got cleaned out a while back — the ammo only, no gloating — felt different from this. A date and a review on the sticky is fine, but adding more walking doesn't fix a mood. Saw a fresh fire pit near Stary on Sunday, probably nobody, but it was something.
edit: fixed the link
edit: fixed the link
so that was three days
Pulled the numbers after restart. 14 vehicles on the map, was 18 before the 10th — spawn table's untouched, so it's just the server feeling thin. Don't know if adding them back changes anything; the quiet since the outage is more about who's not logging in than how far they have to walk.
so that was three days
Most nights I log in around three and the server is down to the same few names. The crossroads man used to make that hour feel less empty, and I still check the crossroads out of habit. Maybe that is the whole quiet right there.