SurviveTh3Dead

Arma 2 DayZ mod, survival servers, and the people who ran them

Game update trackers

Timberborn update tracker

Every update, patch and developer post we have logged for Timberborn, newest first: the date, the headline, a one-line summary and a link to the original source. We file Timberborn under Crafting & Colony Sims.

DateTitleSummarySource
2026-10-20Patch notes 2026-10-20 (main branch)Main-branch patch fixes Compact Water Pump destruction from dynamite and makes dying beavers leave occupied buildings such as Medical Beds.store.steampowered.com
2026-10-13Patch notes 2026-10-13 (experimental)Experimental patch fixes Compact Water Pumps destroyed by dynamite at their intake, and makes dying beavers vacate occupied buildings such as Medical Beds.store.steampowered.com
2026-10-08Timberborn 1.1 Build-a-Map Contest is liveTimberborn's 1.1 Build-a-Map contest runs through November 8, 2026, with €750 prizes in three map-size categories and a Succulent requirement.store.steampowered.com
2026-10-06Patch notes 2026-10-06 & Community Recognition AwardMain-branch patch adds a Map Editor gatherable slider and fixes, alongside a call for Community Recognition Award nominations.store.steampowered.com
2026-10-01Patch notes 2026-10-01 (experimental)Experimental branch patch fixes a macOS alt-tab freeze, excludes District Center and Builders' Hub inventories from top-bar capacity counts, allows dismissing…store.steampowered.com
2026-09-22Patch notes 2026-09-22 (experimental)An experimental-branch patch replaces the Map Editor's Random maturity checkbox with a Gatherable slider, updates custom maps for the 2-unit Succulent water…store.steampowered.com
2026-09-03Update 1.1 is live!Update 1.1 adds goods and population statistics, four watertight buildings, Tier 4 monuments, and new maps; 1.0 saves remain compatible.store.steampowered.com
2026-09-03Patch notes 2026-09-03 (hotfix, experimental)An experimental-branch hotfix fixes berries on pillars all having 0% yield growth at the start of a new game.store.steampowered.com
2026-09-01Patch notes 2026-09-01 (hotfix, experimental)A small experimental hotfix lets the Domed Garden be built on Impermeable Floor.store.steampowered.com
2026-08-31Patch notes 2026-08-31 (experimental)The experimental branch patch adjusts Thorns placement and Water Seep strength on the newest map, and fixes Compact Pump flow rate copying and existing…store.steampowered.com
2026-08-17Patch notes 2026-08-17 (experimental)An experimental patch returns the Compact Water Pump to a 3×1 footprint with an updated model, allows Platforms and Overhangs above its intake, and fixes an…store.steampowered.com
2026-08-11Patch notes 2026-08-11 (Experimental)Experimental Update 1.1 patch adds the 192×192 Pillars map, doubles Succulent water yield to 2 per 65 days, and shrinks the Compact Water Pump's intake.store.steampowered.com
2026-07-16Patch notes 2026-07-16 (hotfix, experimental)An experimental-branch hotfix reduces the overly deadly explosion radius of one of the Unstable Cores on the Nomads map.store.steampowered.com
2026-07-15Patch notes 2026-07-15 (experimental)The experimental patch adds the 256×256 Nomads map with shifting water flow and the Iron Teeth-only Impermeable Tubeway, plus sprinkler and bug fixes.store.steampowered.com
2026-06-22Patch notes 2026-06-22 (experimental)Experimental update 1.1 receives fixes for duplication automation, Dynamite detonation, Compact Mechanical Pump water handling, and other bugs.store.steampowered.com
2026-06-11Patch notes 2026-06-11 (experimental)The first experimental-branch patch for Update 1.1 fixes Arch of Progress overhang placement, Relay panel text, Observatory recipe values, two crashes, and…store.steampowered.com
2026-06-10Timberborn 1.1 now live on the experimental branchUpdate 1.1 on the experimental branch adds goods and population statistics, three watertight buildings, Tier 4 monuments, new faction attractions, and updated…store.steampowered.com
2026-06-05Timberborn Mod Competition – the winners and more!Timberborn's first mod competition drew 77 submissions; the studio picked three winners, three runners-up and seven honorable mentions across new content and…store.steampowered.com
2026-05-06Patch notes 2026-05-06 (main branch)The main branch patch makes reserve storage buildings empty before deletion, adds example mod models to StreamingAssets, and fixes water sloshing, flow…store.steampowered.com
2026-05-04Patch notes 2026-05-04 (experimental)The experimental branch update reduces water sloshing, requires reserve storage to be emptied before deletion, improves modding tools, and fixes several bugs…store.steampowered.com
2026-04-23Timberborn mod-making competition is here!Timberborn's first modding competition opens three categories with €750 prizes for winners; entries must be new Steam Workshop mods submitted by May 21.store.steampowered.com
2026-04-20Patch notes 2026-04-20 (main branch)Main-branch patch adds easier Master Builder achievements, true-average well-being, revised Fill Valve and dam water flow, and a water pump exploit fix.store.steampowered.com
2026-04-16Patch notes 2026-04-16 (experimental)Experimental patch tweaks well-being averaging, Fill Valve logic, Dam and Floodgate water behavior, Master Builder achievements, and a water pump exploit fix.store.steampowered.com
2026-04-09Patch notes 2026-04-09 (main branch)Patch 2026-04-09 reverts the water pump exploit changes on the main branch because the fix made some maps impossible to play.store.steampowered.com
2026-04-08Patch notes 2026-04-08 (experimental)An experimental Timberborn patch reverts the earlier water pump exploit change after it made some maps unplayable; the only listed change is that revert.store.steampowered.com
2026-04-07Patch notes 2026-04-07 (main branch)Main branch patch folds the Books need into the Fun category, tidies needs UI, reduces memory use, and fixes bugs including a water pump exploit and…store.steampowered.com
2026-04-02Patch notes 2026-04-02 (experimental)Experimental patch removes the Knowledge need category, moves Books into Fun, reorganizes the needs panel, and fixes a Fill Valve rounding bug.store.steampowered.com
2026-04-01Patch notes 2026-04-01 (experimental)Weekly experimental patch fixes a water pump exploit, corrects bot durability labels and Breeding Pod progress, and reworks object selection and tunnel…store.steampowered.com
2026-03-25Patch notes 2026-03-25 (experimental)A Timberborn experimental patch fixes contamination leaking through Throttling Valves, water passthrough on Floodgates atop Valves, storage capacity counts…store.steampowered.com
2026-03-23Patch notes 2026-03-23 (main branch)The latest experimental tweaks go live on the main branch, bringing bug fixes for the layer and duplication tools, automation-stopped buildings, save loading…store.steampowered.com
2026-03-17Patch notes 2026-03-17 (experimental)Timberborn's first post-release experimental patch fixes automation inputs, layer tool pilots, a Steam overlay crash, and keypresses registering during save…store.steampowered.com
2026-03-13Patch notes 2026-03-13 (main branch)A main-branch patch released a day after the 1.0 launch fixes a rare random crash triggered when placing a building preview.store.steampowered.com
2026-03-12Timberborn 1.0 is live!Timberborn 1.0 leaves Early Access with automation buildings, new map objects and maps, an upgraded modding pipeline, and Steam Achievements.store.steampowered.com
2026-03-12Patch notes 2026-03-12 (hotfix, experimental)An experimental-branch hotfix resolves a random crash that occurred when placing a building preview.store.steampowered.com
2026-03-11One Day to Launch: Post-hooman RealityTimberborn 1.0 launches March 12 at 5 PM CET, with new human relics, unstable cores, thorns, badtide drains, and expanded drought and badtide systems.store.steampowered.com
2026-03-11Patch notes 2026-03-11 (experimental)The experimental branch update adds logging code intended to help track down a rare, hard-to-reproduce bug.store.steampowered.com
2026-03-10Two Days to Launch: Building the Beaver WayTimberborn 1.0 launches March 12 at 5 PM CET; the preview covers 3D water physics, badwater, dams and valves, and dynamite terraforming with caves and tunnels.store.steampowered.com
2026-03-10Patch notes 2026-03-10 (experimental)An experimental build update adds a click sound to the tutorial's Continue button, updates the Customize color icon in the entity panel, and makes Polish…store.steampowered.com
2026-03-09Three Days to Launch: A Look at the Two Beaver FactionsTimberborn's full version launches March 12, 2026 at 5 PM CET, and the devs preview the Folktails and Iron Teeth factions' buildings, food chains, and bots.store.steampowered.com
2026-03-09Patch notes 2026-03-09 #2 (experimental)An experimental Timberborn patch updates the Flow, Depth, and Contamination Sensor models, adds missing translations, and fixes Inventor text in Simplified…store.steampowered.com
2026-03-09Patch notes 2026-03-09 (experimental)Experimental patch updates Fill Valve slider markers, sensor icons and valve models, adds custom colors for gates and ziplines, and fixes Detonator and…store.steampowered.com
2026-03-06Patch notes 2026-03-06 #2 (experimental) – Revised valves and water sensorsExperimental patch adds the Fill Valve building (5 Plank, 5 Metal Block, 300 SP) and makes the Flow, Depth, and Contamination sensors one tile high.store.steampowered.com
2026-03-06Patch notes 2026-03-06 (experimental)Experimental patch makes the Depth Sensor measure water 0.5 above its base, reshapes the Weather Station model, cuts Metal Parts crafting from 4 to 3 hours…store.steampowered.com
2026-03-04Patch notes 2026-03-04 (experimental)An experimental Timberborn patch enables bloom on the Medium preset, revises the Power Meter model, renames Resource Counter modes, and fixes Aquifer Drill…store.steampowered.com
2026-03-03Patch notes 2026-03-03 (experimental)An experimental Timberborn patch allows Weather Stations to be set up to three days before a season, changes the default Resource Counter to Fill rate, and…store.steampowered.com
2026-03-02Timberborn – One More 1.0 ThingTimberborn 1.0, due March 12, 2026, adds an Automation category with 20+ buildings including sensors, relays, timers, and valves, now on the experimental…store.steampowered.com
2026-02-24Patch notes 2026-02-24 (experimental)Experimental patch cuts Decontamination Pod cost to 50 HP with doubled healing speed, adjusts the Waterfalls map, and reverts top-bar goods counting after…store.steampowered.com
2026-02-23Timberborn 1.0 launch delayed by a weekTimberborn 1.0 moves from its planned February launch to March 12, 2026, after two major games announced releases on the same day.store.steampowered.com
2026-02-18Patch notes 2026-02-18 (experimental)Experimental patch raises the Craters upper Badwater Sources' strength, adds Thorns to Badtide Drains, moves Lakes ruins closer to the start, and fixes…store.steampowered.com
2026-02-16Patch notes 2026-02-16 (hotfix, experimental)A small experimental-branch hotfix resolves a crash triggered when a construction site or rubble pile is deleted while a beaver is walking to it.store.steampowered.com
2026-02-16Patch notes 2026-02-16 (experimental)Experimental branch patch cuts memory use by over 1 GB on 256×256 maps, fixes a save-reload memory leak, and corrects lumberjack and district inventory bugs.store.steampowered.com
2026-02-11Patch notes 2026-02-11 (Experimental)Experimental patch revises the Waterfalls map to be more beginner-friendly, adds a unique building action key binding (default U), and applies tweaks and…store.steampowered.com
2026-02-05Timberborn lore trailer and 1.0 release dateTimberborn exits Early Access with 1.0 on March 12, 2026, a week later than announced, alongside a lore trailer that becomes the game's intro.store.steampowered.com
2026-02-05Patch notes 2026-02-05 (experimental) – IntroExperimental patch adds the 1.0 lore trailer as an in-game intro cinematic, new beaver names from the Golden Log Awards, and missing translations.store.steampowered.com
2026-02-03Patch notes 2026-02-03 (experimental)The latest Timberborn experimental patch restores the out-of-range building warning, adds worker-counter icons and new sounds, and fixes battery power and…store.steampowered.com
2026-01-27Golden Log Awards 2025 WinnersTimberborn's first Golden Log Awards, decided by over 10,000 player votes, named Real Civil Engineer, Chratos Gameplay, Bobingabout, and Thunderbloom as…store.steampowered.com
2026-01-26Patch notes 2026-01-26 (experimental)Experimental patch adds tutorial paths for droughts, badtides, and dams, raises starting adult beavers to 9, removes Alt-drag layer switching, and fixes…store.steampowered.com
2026-01-13Patch notes 2026-01-13 (hotfix, experimental)A hotfix for Timberborn's experimental update fixes the Castor Posthumus achievement trigger, bot building lights, tooltip and key binding colors, panel…store.steampowered.com
2026-01-12Patch notes 2026-01-12 (Experimental) – New map, tutorial updates, and more!Experimental patch adds the Spillage map, splits the tutorial into independent paths, lowers in-game brightness, renames terms such as energy to power, and…store.steampowered.com
2025-12-30Timberborn 2025 Wrap-up and Golden Log AwardsYear-end recap opens Golden Log Awards voting through January 18, 2026, with 500 EUR creator prizes, and restates Timberborn 1.0 for early 2026.store.steampowered.com
2025-12-11Patch notes 2025-12-11 (experimental)Experimental update adds one-drag L-shaped paths, tubeways and fences, lets builders empty hut inventories, and fixes a tubeway connection crash.store.steampowered.com
2025-12-04Patch notes 2025-12-04 (hotfix, experimental)An experimental-branch hotfix stops beavers building a wonder from turning into ghosts after loading and restores the Earth Recultivator's visible balloons.store.steampowered.com
2025-12-03Patch notes 2025-12-03 (experimental) – Hot dams!Experimental patch updates dam and levee models, makes waterfalls transparent, removes unpicked rubble after 15 days, and lets builders store rubble at…store.steampowered.com
2025-11-26Patch notes 2025-11-26 (experimental) – STEAM ACHIEVEMENTSExperimental update adds 60 Steam achievements ahead of Timberborn's 1.0 release, spanning population milestones and hidden challenges.store.steampowered.com
2025-11-25The new Timberborn Merch Store is live!Timberborn's official merch store launched with T-shirts, posters, bottles, and bags, plus a 10% code TAKE10 valid through December 2, 2025, and a store…store.steampowered.com
2025-11-20Patch notes 2025-11-20 (experimental)An experimental patch improves performance with many light sources, fixes rubble reachability, district distance rounding, dynamite audio and gravity battery…store.steampowered.com
2025-11-18Patch notes 2025-11-18 (experimental)Experimental patch adds Badtide Drains that discharge badwater during badtides, restricts Aquifers to water only, and adds water transparency and anti-aliasing.store.steampowered.com
2025-11-07Patch notes 2025-11-07 (experimental)Experimental patch fixes haulers not supplying Steam Engines and stops the Copy settings tool from applying an empty recipe to buildings with fixed recipes.store.steampowered.com
2025-11-06Patch notes 2025-11-06 (experimental)An experimental patch disables bloom on macOS, orders granular graphics settings consistently, and fixes two crashes tied to tutorial saves and beavers…store.steampowered.com
2025-11-05Patch notes 2025-11-05 (Experimental)Experimental update adds clouds, stars, bloom, granular graphics settings and swaying plants, plus the Badwater Seep map object and balance tweaks.store.steampowered.com
2025-10-31Patch notes 2025-10-31 (hotfix, experimental)An experimental-branch hotfix renames engines in the Polish localization and fixes slow plant replacement by foresters and farmers plus misplaced construction…store.steampowered.com
2025-10-30Patch notes 2025-10-30 (experimental)The first experimental 1.0 tweak patch makes reserve storage buildings flippable and fixes crashes tied to district connections, unpicked-up cut trees, and…store.steampowered.com
2025-10-29Timberborn 1.0 is coming. Play the experimental build now!Timberborn 1.0 has no release date; its first features — new map objects, spiral stairs, and a modding rework — are live on the experimental branch.store.steampowered.com