The Satisfactory developers announced on November 4, 2026, that crossplay is now supported between PC and consoles. The announcement marks the one-year anniversary of the console release. Details are available in the official announcement.
What Changed
Crossplay now connects Steam, Epic, PlayStation 5 and Xbox Series S|X players in multiplayer. The feature runs through Epic Online Services, so a free Epic Games account is required for crossplay and cross-platform friend list management.
Dedicated servers remain PC-only. The developers partnered with Indifferent Broccoli for dedicated server hosting, and the Server Manager menu on PC now includes information about the partnership. A “Rent a Server” button links to Indifferent Broccoli’s hosting page. The download save UI in the Server Manager menu was fixed to show progress correctly.
Telemetry systems were overhauled. A one-time popup appears on launch to let players opt in or out of sharing gameplay data. Two new options were added to the Gameplay tab of the Options menu: Send Gameplay Data and Telemetry ID.

Several bug fixes are included. Potential fixes address issues joining large saves in multiplayer, a crash on dedicated servers for AFGDroneVehicle::GeneratePathToDestination(), a rare crash when exiting decoupled camera mode after climbing a ladder, and a stack overflow crash related to FRDGBuilder::FAsyncDeleter. Two instances of UObject limit crashes from opening and closing UI were fixed, commonly seen on the Blueprint Designer and Vehicle Inventory UI. Items dismantled further than 100 meters away no longer merge into the same crate. A potential fix targets crashes from using Blueprint Autoconnect with error-containing Blueprints. Entering large numbers in the Give Item field on Creative Mode no longer causes a crash.
Quality of life changes include improved input rebinding. Overlapping inputs can now be rebound properly, and connected inputs update to match the newly selected key if a conflict is found. For example, rebinding Walk to R makes both Walk and Reload use R, though they can still be separated into different keys.
Vehicle fixes were made. Vehicle path snapping points now align to the grid when using the scroll wheel to manually rotate them. Autopilot logic changes should reduce vehicles trailing slowly behind others or stealing path reservations. Vehicles intersecting between two paths are no longer treated as being on both paths at once, which could cause teleporting. Automated vehicles no longer get stuck in Truck Stations. Truck Stations can no longer be nudged while snapping to a vehicle path.

UI fixes include ON/OFF buttons working in the Priority Groups sub-menu, header text consistency on the Game Modes menu, Map Marker names saving without pressing Enter, Phase and Milestone Objectives no longer cut off with multipliers enabled, Blueprint Designer text fields showing the correct cursor, MAM tooltips no longer causing soft locks during research, long Truck Station names fitting in the Vehicle UI, pressing Q on the Customizer or Blueprint Menu switching to the Build Menu, Sub Category names editable with a controller on PC, Conveyor belt holograms not sliding after being locked in Straight Build Mode, Collapse/Expand icons working on all menus, Customizer Menu refreshing correctly, and Map zoom not resetting every time the map is opened.
Audio and tech art fixes include missing sounds on the Nuclear Reactor, texture issues on the underside of Manufacturers, collision adjustments so Signs on Blenders and Manufacturers can be dismantled, a one-day delay for rain on new saves to avoid overlapping ADA voicelines, and rain visuals showing up while driving a vehicle.
Who It Affects
Crossplay affects players on Steam, Epic, PlayStation 5 and Xbox Series S|X who want to play together. An Epic Games account is required. Dedicated server users are affected by the PC-only limitation and the new hosting partnership information. Telemetry changes affect all players, with the new popup and options appearing for everyone.

Crossplay is now possible between Steam, Epic, PlayStation 5® and Xbox Series S|X!
For all Satisfactory announcements, follow the Satisfactory update tracker.


